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- > I've been having some trouble with a scene with multiple image-mapped
- > sequences. It appears that the entire sequence doesn't appear in the
- > animation in some cases, and instead only a single image is maintained
- > throughout the animation. I've got enough memory to hold a single image for
- > each sequence, but I'm wondering if a sequence takes more memory than a
- > single image at a time, and I'm running out of memory because of that
- > (although it doesn't crash or give any error messages). Any thoughts ?
- > Thanks.
-
- An image from a sequence takes no more RAM than a single image of like
- resolution.
-
- I would check to make sure you are actually loading a sequence and not an
- image, also make sure, when loading a sequence that you delete the last
- three digits in the filename.
-
- LW will also use the last image of a sequence loaded if there is a gap in
- the numbers.
-
- JG
-
-